tuzemec

Story

An experiment that started during COVID times. I found some really nice pixel art on itch.io and decided to give it a try. It uses Tiled behind the scenes to create the levels and place objects around. There’s no real gameplay for now, but you can move around, shoot enemies, and collect stuff. I think the fog of war and the way some tiles become transparent when the player moves behind them are a nice touch.

Sounds

Inspired by Droplets, this project combines Phaser (with Matter.js for physics), SolidJS and Tone.js. Create soundscape by adding sources and platforms. Sources periodically spawn balls at set intervals, while platforms generate sounds when struck by the falling balls.

Bubbles!

Bubbles! is the simplest game that I could think of for a quick afternoon project. It uses Phaser and is intended primarily for mobile screens.

Stardiver

Just toying around with Phaser and Matter.js. There is a ship moving and shooting at asteroids. Also: particles. I was mostly trying to get the mobile controls and the movement right.